this will crash if two static bodies are inside each other or two 0-mass bodies collide. fix. #1

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opened 2026-09-29 15:54:18 +10:00 by davenh99 · 0 comments
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// inverse masses

(we need to divide by the sum of these values sometimes). I think skip if both are static

https://git.davidham.dev/davenh99/ballpit/src/commit/8cb074b11eb80e0d2339b133dd0848e187511395/src/physics.hpp#L253 (we need to divide by the sum of these values sometimes). I think skip if both are static
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davenh99/ballpit#1
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